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Sour

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  1. CLONEWARSRP 12/4/2019 All changes take place on 12/5. New Cosmetics & Emotes Several emotes have been added to Lootcrates. Special decals are now purchasable from the Astromech. Knives have arrived on base. 1 Craftable Standard Knife 4 Crystal Vendor Knives Bowie Knife | Sixty-Six and Flip Knife | The General will be very limited stock. Click here to preview all knives; https://dwebhost.co/s/sour/142286-Warlike.mp4 LAAT Skins Our LAATs have gotten a brand new look. Event Server Event Server is now up and functional. Expect a few events here and there while we begin to iron out any bugs that may be experienced. As this server begins to get on its feet and is fully prepared, it will be used more and more. Weapon Base Weapon base was updated to a different version to reduce client performance cost. Blaster effects have been reduced for more client and server performance. Bowcaster Damage was 37, now 52. Firerate was at 210, now at 100. Day and Night System Might be added back in a future update. Please private message me if you find any issues with this update. Reply to this topic with anything that you like about this changelog!
  2. CLONEWARSRP 11/26/2019 Day and Night System 1 hour 20 minutes of day, 40 minutes of night. Experimental, let us know if there are any issues. Clone Commando Falls under Delta Squad, their leader is Boss. You can now sell Industrial Cosmetics to the Astromech in Armory. Replaced janky taser with a DC-15S Stun for Shock. Jetpack Skins 187th, 212th, Medical, and ARC all got new skins for jetpacks. Fixed 501st Medic not seeing the death timer. 187th Medic not having access to their locker. Shock Medic and a Shock XO not having radio. Clone Troopers not being able to wear cosmetics. Also fixes the death error spam in consoles. Please private message me if you find any issues with this update. Reply to this topic with anything that you like about this changelog!
  3. CLONEWARSRP 11/23/2019 Lootcrate Cosmetics New cosmetics added to lootcrates. Lootcrates now make sounds when opened. New Lore Characters have been added to the roster. ARC Trooper Hammer 327th Executive Officer Deviss 41st Trooper Buzz 41st Trooper Draa New Regimental Medics 327th Medic 187th Medic Jedi Temple Guards Temple Guards protect the Jedi Temple and also have jurisdiction in the Anaxes Shipyard. Discord Booster Benefits First Time Boosting either the CWRP Discord or the DefconGaming Discord you get a Booster Pack: 1,250 Credits 2 Lootcrates + 1,250 Credits every month you keep your boost. New Sub Regiments 327th K-Company Overly trained company of 327th troopers made for killing, equipped with modified weaponry and conditioned for faster speed. 501st Torrent Company Elite 501st squadron equipped with armor and modified weaponry. MOTD Shows newest changelogs, the content pack, rules and more. Press Insert on your keyboard to bring it up at any time. 3 New Harvestables Gonk Droids Rarely spawns somewhere in base, can be used to craft Bacta Stims. Solis Bulbs Sells for 60 credits per 1 bulb, spawns outside base. Will be used for cooking recipes in the near future. Gubweed Bushes Sells for 80 credits per 1 bush, spawns rarely outside base. Will be used for cooking recipes in the future. Fireteams Donators and Staff can purchase Fireteams from an NPC in Atrium. Fireteams allow groups of friends to create a group to show their allegiance. Suicide Blaster Due to massive confusion with the suicide blaster, some changes have been made. Costs 1,000 credits to buy. Timer to confirm suicide was 5 seconds, now 20 seconds. Changed suicide warning message to all caps to get the point across. Airborne Helmet was updated. All missing textures on Radio menu. All missing textures on Tab Menu. Fixed DC-15S Tiger showing up as a DC-15A when holstered. Astromechs not having the beep boops. Medical Astromechs not having the healing/reviving beep boops. Buffed Tri Fighter Health Was 500 health, now 1200 health. Buffed B1 and B2 Droids B1 was 100 health, now ~250 health. B2 was 100 health, now ~400 health. E-5 Droid Blaster was 20 damage, now 35 damage. 74th Medical Regiment now has speed and health boosts on spawn. Nerfed Sith Sabers Buffed Delta Squad Commando Weapons Changed Exonium Spawns Moved to a different part of cave. Spawns less. Medical NPC is now a Medical Droid. Buffed Glass Cap and Snoruuk Sell Prices. Glass Caps sell for 40 each. Snoruuk sell for 25 each. Nerfed Scatter Shotgun Was shooting 6 bolts 20 damage each Now shoots 6 bolts 9 damage each Droid Gunship Shields Unused downloads. Please private message me if you find any issues with this update. Reply to this topic with anything that you like about this changelog!
  4. As of November 11th, 2019 we will be implementing a community wide rule that should have been self-explanatory from the start as it is literal common sense. However, due to the toxic manner and behavior of our players the Content Moderation Team, Community Management, and High Staff have all agreed to implement the following. HATEFUL CONDUCT Derogatory slurs such as fa***t, ret**d, ni***r, etc. used with intent to put others down or just as a joke will not be tolerated. Variations of these words used in the same way is included. Attempting to loophole this rule will not be tolerated. Any racial slur or term is not tolerated. Any disrespect via sexism or racism will not be tolerated. Telling or encouraging others to commit suicide will definitely not be tolerated. Hate speech or toxic remarks directed towards individuals or groups of people will not be tolerated. Targeting or harassing someone based on their religion, race, gender, origin, sexual orientation, etc. is not allowed. Making remarks or hateful comments about someones religion, race, gender, origin, sexual orientation, etc. is not allowed. Any of the above done on our TeamSpeak, Forums, Discord, Gameservers, or any of our platforms or outlets will result in the following punishments. 1ST OFFENSE 1 WEEK BAN 2ND OFFENSE 2 WEEK BAN 3RD OFFENSE 1 MONTH BAN This rule is effective immediately, and all staff members, server management, Content Moderators, and anybody with power to handle these issues must begin punishing accordingly. All members of our community are expected to follow this rule immediately as it's time to be actual decent people for once. We are 100% sure this is a step in the right direction, and we hope the community shares the same view. - Sgt.Val, Dab, Sour, and the rest of the DefconGaming team.
  5. Added, 11/11/2019. Very important roleplay rules: Being a toxic player will result in a 5+ hour ban without question. Talking trash to players who you killed or arrested will not be tolerated. Players can record other players doing this and request for them to be banned. Be respectful to each other or don't play on our server. No homophobic, racist, sexist, political/religious discrimination of any kind. This is a big no-no and will not be tolerated in any way or form. Do not involve yourself in situations you aren't apart of, even if you are attempting to help your gang. This means you cannot help in a robbery or shootout if you weren't there from the very beginning. This includes attempting to break them out of jail before they are fully arrested and placed in jail. (You can still perform a raid/Jailbreak to break them out of jail once they are actually in a cell.) This also means you cannot sit behind the cops and act like you don't know whats going on and then pull out a gun and tell them to put their hands up. Don't help your Gang/Friends in another car if they are being chased by the police or another gang ( These situations get everyone confused so if you are not in the same car as them, you simply are not allowed to help them ) If your Gang/Friends are already being Robbed/Searched/Cuffed/Ziptiped by Police/Gang/Friends you may not involve yourself in the situation. This includes your gang members getting pulled over and getting pulled out of their car and arrested. Gang members cannot pull up to the traffic stop and escalate the situation. You can no longer simply pull up in your car and tell everyone to put their hands up or initiate for a situation that you aren't initially apart of. Police are exempt from "Don't involve yourself in situations" rule since their sole purpose is to put themselves in harms way to protect civilians. Compare this to real life. If you shoot a cop, the entire state's resources is responding to that shooting within minutes. Gang members don't have the coordination nor the communication to do so.
  6. CLONEWARSRP 11/8/2019 Many changes have taken place throughout the week. Here are the changes I remember doing! X2 CRAFTING WEAPON SELL PRICES THROUGHOUT THE WEEKEND! New Crafting Weapons Overcharged Variants DC-15A, DC-15S, DC17 all have Overcharged Variants able to be crafted at Level 20. New Weapons A280 (Blaster Rifle) A280c (Blaster Rifle) A280-CFE (Light Blaster Sniper) DLT-20A (Blaster Sniper) RT-97c (Heavy Blaster Rifle) DH-17 (Blaster Pistol) DH-17a (Blaster Pistol) DC-17 has also been added to the table at Crafting Level 1. New Crystal Vendor Items Blue Visor - Stocked to 3. Restocked Green Visor to 3. New Lootcrate Items Cracked Visor - Classified DL-44 - Unique 41st and Doom's Unit ARC Troopers Playtime Tracker Can also be seen via the website playtime tracker. Frigate Hyperspacing When enemy frigates come out of hyperspace there is now a full animation to it. Hyperspacing won't bug out anymore by putting frigates inside the map. Client Crashing Issue We have diagnosed the recent client crashing issue and will be trying new methods throughout the weekend to find a definite fix. Cycler Rifle Damage nerfed from 220 to 120. Vaulted from Lootcrates. Republic Command Duties: In charge of training new Clone Recruits. In charge of all Clone Troopers. Oversees all Shock Troopers. Oversees all Missions & Base Operations. Models: Crewman has been given armor. Officer has been given armor. Ensign has been given armor. ARC Specialist now has a new model. Halloween Items from download list.
  7. CLONE WARS RP 10/25/2019 Halloween Event (Until Nov. 1st) Pumpkin Patch Head to Main Hangar Bay to harvest Pumpkins. Pumpkins can be used to craft limited time cosmetics or can be sold for credits (20) to the Tent Vendor. Cosmetic Previews: Emplacement Turrets 104th Specialist (NEW), 104th Officers, and 104th Commander can place various turrets such as Anti-Infantry or Anti-Air turrets. Mobile Medbays Medical Officers and Medical Commanders can place down a mobile medbay tent for protection in the field. Lore Event Characters Senator Padme Amidala, Senator Jar Jar Binks, a new Mandalorian clan, and a few other familiar faces are joining the fight as Event Characters and will be seen from time to time. Shock Lore Characters Executive Officer Stone and Shock Trooper Thire are joining the roster. Regimental Medics As an experimental move, we are adding in Regimental Medics starting with the 501st, Galactic Marines, and Shock. Medical Troopers can now ask to be linked to a regiment. Other regimental medics will be added at a future date. Event Music Music has been added for the upcoming special events this weekend as well as future ones. New Aircraft Pilots have received the Headhunter as well as the Infiltration Fighter. Republic Command have received their own special aircraft as well. In-Game Radio All Commanders have access to the radio. Pilots now have access to the radio. Changed max mute time from 60 seconds to 900 seconds. Enemy flagships & low-orbital ships now have animated explosions. Craftable Invisible Backpack Take the Industrial Backpack from the Lootcrates to the Crafting Table to simply make it invisible. Extra lore friendly. Crystal Vendor Additions 332nd Battalion Helmet - Stocked to 5 - A helmet painted to commemorate Ahsoka Tano. Green Visor - Stocked to 3 - A green visor made to enhance vision at night. (Not really.) Valken x38 not equipping properly. Phase 2 Scout Helmet clipping. Shock Classes not being able to access the Republic Database computer. All shock can now access the database. Fixed an issue with Exonium and Astromech Part harvestables not spawning. All craftable weapon sell prices have been boosted for the weekend. (+30 Credits for every weapon sold. Ends 10/27) Jedi Damages Initiate Lightsabers now do 50 instead of 150. Padawan Lightsabers now do 75 instead of 150. Lootcrate Values Several items have gotten new amount changes. Example: Exonium now drops as 2 or 6 instead of 1 and 3. Lootcrate Prices Lootcrates can now be purchased for 1,750 credits instead of 2,750. Holocrons, Ancient Text, Datapads, and Coaxium Containers no longer drop on death. ARC Troopers now have DC-15A ARC Variants. Moved Snoruuk and Glasscap spawns to prevent them spawning under the map. Extra unused downloads. Vaulted the DC-15A Nebula. Republic Command Guard. All guards have been moved to shock. Duties of Command Guards have been passed onto Shock Troopers. Please private message me if you find any issues with this update. Reply to this topic with anything that you like about this changelog!
  8. CLONE WARS RP 10/12/2019 Cooking! All troopers can pitch in on the effort to provide food for the army. Stoves can be found in the Mess Hall or in the Lounges. Cooked food restores more than x2 the amount of hunger/stamina/thirst than vendor-bought consumables. Cooked consumables can also be sold to the Mess Hall for profit. View the Tutorial here: Lootcrate Rework New Items: Removed alot of useless filler items. Changes drop rates. Hutt-Pack and Vampire Helmets are only available for October. New playermodels for 104th, 327th, 501st, and Shock. Room for more customization. New playermodels for Regimental Jedi New Classes Shock Specialist 104th Officer Comet 104th Officer Boost Battalion Loadouts Rework Due to alot of complaints about the loadouts, they have been changed to give more uniform to the loadouts as well as giving some regiments specialties. Lore Characters are unaffected by this change as they intentionally have better loadouts. 501st, 212th, and 104th have adopted a standardized frontline loadout. Troopers 104th Troopers have DC-15A (Modified) and DC-15S (Standard) 501st Troopers have DC-15S (Modified) and DC-15A (Standard) 501st Heavy Troopers have Z-6 (Standard) and DC-15LE (Modified) 212th Troopers have DC-15A (Modified) and DC-15LE (Standard) Officers 104th Officers have DC-15A (Modified) and DC-15S (Modified) and DC-17 Pistol 501st Officers have DC-15LE (Modified) and DC-15A (Modified) and DC-15S (Modified) 212th Officers have DC-15A (Modified) and DC-15LE (Standard) and DC-17 Pistol Commanders are armed with Dual DC-17s. + other. 41st and 187th now have better equipment for assault and infiltration. Troopers 41st Troopers have DC-15SE (Modified) and Valken x38a 41st Scout Troopers have IQA-11 and DC-15S (Standard) and Cloaking Devices 41st Rangers have IQA-11 and DC-15S (Modified) 187th Troopers have DC-15A (Modified) and DC-15LE (Standard) 187th Aerial Troopers have DC-15A (Standard) and DC-15S (Modified) and Scatter Shotgun and DC-17 Pistol Officers 41st Officers have DC-15S (Modified) and NT-424 and DC-17 Pistol 187th Officers have DC-15LE (Standard) and DC-15S (Modified) and Scatter Shotgun and DC-17S Pistol Commanders are armed with Dual DC-17s + other 327th and Galactic Marines now have specialized loadouts for heavier/special assault. Troopers Galactic Marines have DC-15LE (Modified) and DC-15A (Standard) and DC-17 Pistol Galactic Marine Marksman has a DC-15X, DC-15S (Modified) and Grappling Hooks 327th Troopers have DC-15A (Modified) and DC-15S (Modified) and DC-17 Pistol Officers Galactic Marine Officers have DC-15LE (Modified) and DC-15A (Modified) and IQA-11 327th Troopers have DC-15A (Modified) and DC-15S (Modified) and DC-17 Pistol Commanders are armed with Dual DC-17s + other. Other Regiment Changes Shock Troopers now have the DC-15S (Modified) and DC-19 (Standard) Specialist has a DC-15A (Modified), Barricade, and Valken x38 Officers now have the DC-15A (Modified), Barricade, and DC-19 (Modified) Commander Thorn now has Dual DC-15S, DC-15A (Modified), Barricade, and a Grappling Hook Doom Troopers now have the Z-6 (Doom's Unit), DP-24 (Standard) and Handheld Shields Officers now have the Z-6 (Doom's Unit), DP-24 (Modified), Handheld Shields and Barricades Commander Doom now has Z-7 (Doom's Unit), DP-24 (Modified), Barricade, Handheld Shields, and Thermal Detonators. Training Room Now easier to get through, less of a headache for new players and trainers. Updated with relevant and more useful information. Removed formations and other generic, cookie-cutter training. Several gamemaster tools. Enemy flagships can now send a barrage of turbolasers. Changed Enemy flagship health. New collectible event items added. New debrief medals added. Air Vehicles New LAAT, ARC-170, V-Wing, and Y-Wing Bomber available for pilots. These vehicles offer more seats, usage, and animations. (11/10 immersion) New enemy vehicles added. Fixed players getting teleported after exiting vehicles. Weapon Damage Buffs DC-15X now does ~55 damage. Bowcaster now does ~37 damage. S-5c now does ~29 damage. DC-19 now has a larger clip and faster fire rate. DC-19LE now does ~22 damage. Weapons in relation to regiments Due to feedback on how craftable weapons made regiment loadouts not as good, we have added several variations of weapons with more to come. Standard weapons are crafted or basic weapons. Modified weapons are only for sub-classes, officers, and commanders of regiments. Faster fire rate, clip size increase, etc. Bacta Stims are much cheaper to buy and craft. Astromech droid next to Loot Crate NPC sells Loot Crates. Changed regiment sorting on tab menu. First person legs. Group Healing from all Jedi. Please private message me if you find any issues with this update. Reply to this topic with anything that you like about this changelog!
  9. CLONE WARS RP 9/28/2019 2 New Clone Regiments 21st Nova Corps - Galactic Marines 21st Trooper 21st Marksman 21st Officer 21st Commander Bacara 21st Jedi General Ki Adi Mundi Republic Commandos - Delta Squad Boss Fixer Sev Scorch The Jedi Order is now available for T2/T3 VIP Ranks. Lore Jedi Interviews will be conducted by contacting @Sour, MUST have a microphone and have previous Jedi/leadership experience. Default Jedi Order Classes: Jedi Master Jedi Consular Jedi Guardian Jedi Knight Jedi Padawan Jedi Initiate Jedi Youngling Jedi can also link to a clone regiment upon reaching the rank of Jedi Knight. Here are the available regiments a Jedi can link to: 21st Nova Corps 41st Green Company 104th Wolfpack Battalion 212th Attack Battalion 327th Star Corps 501st Legion Doom's Unit Shock Troopers Republic Medics Lore Characters have been added. 501st ARC Troopers Echo and Fives 150HP/125ARM Default 212th Troopers Waxer and Boil 125HP/75ARM Default Jedi Generals for various battalions. 104th Jedi General Plo Koon 41st Jedi General Luminara Unduli 212th Jedi General Obi Wan Kenobi 501st Jedi General Anakin Skywalker 21st Jedi General Ki Adi Mundi 327th Jedi General Aayala Secura Doom's Unit Jedi Generals Tiplee and Tiplar Astromech jobs have been expanded. VIP T1+ can now request to be an Astromech on their alternate character. Astromechs are basically support classes and can be linked to regiments. Can be linked to 327th, Medical, Pilots, Republic Command. Each link has various benefits. (Ex: Medical and RC Astromechs can heal players, 327th Astromechs have grapples.) Wookies are available. VIP T1+ can now request to be a Wookie on their alternate character. Wookies must stay under the supervision of 327th of 41st. Added new vehicles. 41st now has AT-RTs available for use. Pilots now have LAAT-Cs. Regiment Subclasses 327th ARC Trooper 104th ARC Trooper ARC Trainee 41st Ranger New Gamemaster Tools New Event Items New General Tools New Event Characters Common Areas / Lounges Adept lounge is now restricted to VIP T1+ Default lounge now has a bank storage NPC. Both lounges got a makeover. Crystal Vendor New cosmetics have been added to Crystal Vendor Rustic Pauldron Gunslinger Bandolier ARC Pack Republic Trader Various cosmetics and items added to stock. Chestplate Bacta Pack Suicide Blaster - Wipes your character completely after use. Crafting Update Gun Smithing has been expanded all the way to Level 20. More guns to be added at a future date. DC-15X DC-19 DC-19LE Z-6 S-5c Hunter Shotgun Crafting Tables have been expanded a bit. Light Armor Gives 50% Armor Heavy Armor Gives 100% Armor Bacta Stims Restores health on use Ammo Boxes Gives you ammo. Craftable Cosmetics Bandolier Master Crafter Badge Fixed Ammo dropping on death. Fixed 501st Heavy not spawning with armor buff. ARC Default Health/Armor Changed 125 Health changed to 150 Health 75 Armor Changed to 125 Armor All Commanders Health/Armor Changed 150 Health changed to 175 Health 100 Armor changed to 150 Armor 501st / 327th Loadouts All Medics now spawn with one Self-Bacta Stim Medical Officers and Medical Commanders spawn with handcuffs. Please private message me if you find any issues with this update. Reply to this topic with anything that you like about this changelog!
  10. CLONE WARS RP 9/22/2019 Donation Store Tier 1 VIP is now available. Crystal Packs are now available. Crystals are in-game premium currency used for purchasing emotes, cosmetics, and more as they release. More items will be added to the Crystal Vendor soon. Click here to visit CWRP Donation Store Fixed Medical Regiment Adrenaline Now infinite uses. Fixed 187th Aerial Trooper Name now shows correctly. Corrected Bacta Stim sell price. Fixed some harvestables spawning incorrectly. Food & Drink Lowered prices in Mess Hall to be more affordable. Now restores more thirst and hunger. Clone Troopers now receive a paycheck. Paycheck is set at 10 credits and is not upgradeable. Still highly encouraged that Clone Troopers join a regiment. Changed ARC Jobs Added Havoc and Blitz as Officer classes. Added jetpacks for the following classes: ARC Commander Colt ARC Officer Havoc ARC Officer Blitz ARC Heavy ARC Trooper 501st ARC 212th ARC Please private message me if you find any issues with this update. Reply to this topic with anything that you like about this changelog!
  11. Definitely not. Here are a few key differences. Completely different base gamemode. Different lore (Old server was Phase 1 Clones, we are using Phase 2.) Old server was heavily reliant on staff doing training, tryouts, events, etc. This one is pretty much automated for the most part besides big events. And alot of other goodies that you will just have to see on release.
  12. Hello DefconGaming Community! We are proud & excited to announce our brand new gamemode, Clone Wars RP. We have been hard at work perfecting this gamemode for the past month or so, and we are ready to release it as a public beta for the community to enjoy and help grow the gamemode with us. Before you get too excited, here are some of many features the server will include on launch, as well as some info: 12 unique clone regiments to choose from Each regiment has their own duties, loadouts, tactics, and battlestations to tend to. In-depth inventory and crafting system. Character creation & progression (skill leveling, rank promotions, etc.) Trooper customization (Weapon skins, cosmetics, and more.) Missions, events, and other ways for players to be introduced to combat naturally. and much, much more. The development team has been hard at work making sure this gamemode looks good, and feels good to play in the boots of a Clone during the Clone Wars Era of Star Wars. Our goal with this gamemode was to provide players with a serious server that was also fun to play for extended lengths of time with something to do at all times. We have alot of future plans regarding this server, and we hope the community is ready for the ride. "What Clone Battalions will be there on release?" Glad you asked! 501st Legion 212th Attack Battalion 104th 'Wolfpack' Battallion 41st Green Company 187th Legion 327th Star Corps Doom's Unit Shock Troopers Medical Regiment Republic Pilots ARC Troopers Republic Command Wondering what each regiment does? You can read more on that here: With that being said, we are also opening up interviews for Commander spots of each regiment. Here are the Commanders we are looking for: 501st Captain Rex 212th Commander Cody 104th Commander Wolffe 41st Commander Gree 187th Commander 327th Commander Bly Shock Commander Thorn Pilot Commander We are looking for dedicated members of our community to take on these roles as Commanders. You MUST have a good understanding of Clone Wars & Star Wars lore, as well as great leadership skills and activity to be considered. Think you have what it takes? Private message @Sour here on the forums or on TeamSpeak to be interviewed for the position you desire. We are planning to open to the public on Friday, September 20th. An announcement will be sent out via our Discord and our Steam Group when the server has been opened. We can't wait to see all of you there, and may the force be with you.
  13. IN THE EVENT OF THE BASE BEING UNDER SIEGE: All battalions will be called to their battlestations to defend key points of the base. Listed below is each legion's battlestations as well as a summary of what they do. REPUBLIC COMMAND Battlestation: Command Bridge Info: Republic Command is responsible for all base operations and functionality. These command members work diligently to put together missions and make sure each regiment gets action during the day. SHOCK TROOPERS Battlestation: Third Floor Info: Shock Troopers enforce all Republic & Military laws and codes. This regiment can arrest all disobedient or disorderly clones within the Army. REPUBLIC MEDICS Battlestation: Roaming / Support Info: Republic Medics are the most important part of base functionality, as this regiment is tasked with keeping all troopers healthy and ready for battle using their medical knowledge and equipment. REPUBLIC PILOTS Battlestation: Auxiliary Hangar Info: Republic Pilots are in charge of providing air & ground support for the troopers on the ground, as well as providing transportation via LAAT gunships for missions. Pilots are one of the only battallions with access to vehicles. ARC TROOPERS Battlestation: Runway Info: ARC Troopers are equipped with jet-packs, and are the elite clones bred to be droid killing machines. These Clones are highly equipped and are sometimes sent on special missions given directly by Republic Command. 41st GREEN COMPANY Battlestation: Runway / Towers Info: 41st GC is a recon division of well-trained Clones. These troopers are often equipped with long-range blasters and are also trained to drive BARC Speeders. 104th WOLFPACK BATTALION Battlestation: Generator Room Info: 104th Troopers are tasked with making repairs throughout the base and hold the most important battlestation across the Shipyard, as they must protect the main reactor core at all costs. These clones are also equipped with grappling hooks and other specialized weaponry. 187th LEGION Battlestation: First Floor / Roaming Info: 187th Clone Troopers are equipped with jet-packs and are usually tasked with close quarter combat and infiltration missions. These clones are highly skilled in aerial combat and are prepared to protect and serve the Republic at all costs. 212th ATTACK BATTALION Battlestation: Main Hangar Bay Info: 212th Clone Troopers are extremely well-trained and disciplined troopers capable of completing high risk missions with ease. These clones often fight alongside the 501st Legion on the frontlines. 327th STAR CORPS Battlestation: Second Floor / Atrium Info: The 327th Star Corps is a battalion that is specialized in unknown alien contact. These troopers have seen the worst of the galaxy and lived, and are often tasked with first-contact missions. They are also a very elite clone battalion that are genetically created to die for the Republic. 501st LEGION Battlestation: Main Hangar Bay Info: The 501st Legion is an elite regiment of Clones that have shown bravery and valiance across the galaxy. These troopers are a force to be reckoned with, and are often found alongside the 212th Attack Battalion on the frontlines. DOOM's UNIT Battlestation: All of Armory / AUX Hangar Entrance Info: Doom's Unit is a division of clones that pack a heavy punch. These troopers are equipped with heavy weaponry as well as blast barricades and shields, and are often sent to provide heavy support for other Attack Units. 21st NOVA CORPS Battlestation: Atrium / All Floors Info: Galactic Marines are an elite unit of clones that specialize in Toxic Materials. These troopers have seen toxic and hazardous materials throughout the galaxy, through thick and thin they always come out on top.
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