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PoliceRP - Changelog - 11/8/2019

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PoliceRP Change-log





  • Police Cadet now requires no whitelist to play ( Only gets a pistol and cannot arrest players )


  • New Robbable entities
  • The industrial area now have a bunch of new robbable entities ( When you have lockpicked the entities they will pay you money but also alerts the police )
    • And the police should be patroling this area often as criminals can earn easy money with high risk.  
    • These require 3 Police to be online in order to rob these
    •  Industrial Resources / payout = min = 3500 max = 9800
    •  Worker Lockers /  payout =  min = 2500, max = 5100 
    • Storage Unit ( electronics ) /   payout =  min = 2430, max = 13500 

  • Business and some locations will have Recyclable bins and dumpsters that can be robbed
    • Recycle bins / Dumpsters Pay Phones / These require 1 Police officer to be online to rob and has a 45% chance of the police being alerted.
    • Recyclables / payout =  min = 430, max = 2432 
    • Dumpsters /  payout = min = 530, max = 3432 
      Pay Phone /  payout = min = 530, max = 1952 






  • Armor Skill point is back and Armor Regen Skill point is back as well.
  • Kevlar vest will still offer bullet protection but not as much as it used to


  • Resetting skill points now only cost 50K
  • Weed now stacks 100



  • Fixed buying weed plants
  • Fixed some skill Point issues
  • Fixed missing Icons for some skill points
  • Fixed advanced weed
  • Fixed error on weed seeds
  • Fixed missing texture for gun dealer on mini-map
  • Fixed missing texture on the scoreboard

Please comment your opinion about the update.
Thank you.

  • Like 2

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Let me know if anybody needs help with drug production or PD issues! 


(I've made tutorials for each drug in the server, check those out!)

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