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    DefconGaming

    SantosRP Rules

    4 posts in this topic

    Official SantosRP Rules

    LAST UPDATED: 1/7/2019

    Disclaimer: The rules can be changed at any time without notice. If something is not outlined in the rules, however we warrant it deserves a punishment, staff hold the right to proceed with any appropriate punishment. If something is done that indicates a clear problem within the rules, a rule will be added regarding it.

    Please keep an eye on this post for updated rules! There is a link to the tutorials at the very bottom of this post, it will help you.

     

    Click HERE for a tutorial on how to play the server

     

    General Rules

     

    1. RDM (Random Deathmatch): When someone kills others for no reason or without a valid RP reason or initiation.
      1. It is RDM to kidnap someone with the sole intention to kill them. There must have been an RP reason before or during the kidnapping (ex: They were a hostage and negotiations failed, kidnapped person wasn't complying, kidnapped person was provoking the kidnappers)
      2. If you hold a player at gunpoint, and they proceed to give you what you want, you cannot kill them afterwards except in self-defense
      3. You MUST allow 10 seconds to pass when you verbally initiate on somebody to comply to your commands. This does not apply if they attempt to run away, stall the situation, or fight back. You must have a good reason to kill someone.
      4. Both parties of the initiation must be aware completely of the initiation before anything continues
      5. Third Party Initiation Is Not Allowed! (Example: Telling your friends over TS to come hold a Police Officer at gunpoint near the casino.)
      6. You may not involve yourself in a situation you were not originally involved with. The exception to this is Police Initiation. HOWEVER, if a person within the roleplay situation initiates on someone not involved, they are considered a part of the roleplay situation.
    2. All forms of roleplay including but not limited to (Mugs, Raids, Kidnappings, Shootings, Etc.) MUST be verbally initiated. 
      1. Initiation can also be someone breaking into your property, dealing damage to you, or flashbanging you.
    3. CDM: CDM is not allowed, but accidents happen just be careful. It is still CDM if they are on the road. Avoid hitting anyone as much as possible.
    4. NLR ( New Life Rule 😞 When you click respawn, you forget all details that led up to your death ( Killer, location, etc; ). You can remember friends, colleagues etc.  You can not return to the scene where you died until at least 15 minutes has passed after you click respawn. This does not apply when you are revived by EMS.
    5. After being revived by EMS you cannot re-initiate for 10 minutes after you've been revived.
    6. Do not abuse/exploit loopholes in the rules
      1. Staff have the jurisdiction to define what loop-holing is if absolutely necessary. Staff are not above this rule.
    7. Minging will not be tolerated
    8. You can not force another player to interact with an NPC/ATM.
    9. /ads Is only for advertising your in-character matters. Abuse can result in punishment.
    10. // is only used for OUT OF CHARACTER chat, refrain from using this to your advantage
    11. Mic spam will not be tolerated
    12. You must value your life at all costs. This includes all Fear RP factors.
      1. If you have a gun or weapon aimed at you, you must roleplay fear and comply with the demands of the player. This is not valid if you are at a reasonably far distance. Note that Fear RP still applies even if you are in a car with your engine on and within a reasonable distance.
      2. If you are driving at a reasonably fast speed (Over 70 MPH) Fear RP will not apply. Police do not have to comply when inside a MARKED POLICE VEHICLE and already moving at a high speed.
      3. FearRP is void when shots begin to be fired at DIRECTLY at you in a situation. This means you are allowed to shoot back if you still have the chance.
      4. Reasonable Distance: 
        1. Spoiler

          Bad.png

          Good.png

    13. LTAP/Combat Log (Leaving to Avoid Punishment): This is when a person leaves the server when confronted with an admin sit or valid RP situation.
    14. When two cars collide into each other, you need to exchange information with each other (License, Registration, Plates, Names) and call a police/ems to check the scene and clear it before taking off. (Using a repair kit to avoid the scene will be seen as hit and run)
    15. Snipers may only be used within a reasonable distance (145m maximum) of the roleplay zone, and must be adverted before use. (Cops are only exempt from this when there is a hostage or a situation that calls for a sniper, However civiliians/gang members must advert any use of a sniper.)
      1. If a sniper is adverted, the sniper must be using a sniper rifle.
      2. (145m example is from the plaza crosswalk to the tunnel edge)
        1. Spoiler

          Range.png

    16. Anyone caught hacking, exploiting, cheating, and/or DDOSing will be permanently banned from all things associated with Defcon Nations.
    17. Bullying, flaming, discrimination, or blatant disrespect to someone is a bannable offense.
      1. Treat eachother with respect.
      2. Disrespect towards one's gender, orientation, religion, race, or anything else is strictly not allowed.
      3. We ask that you atleast make an attempt at being a decent human being.
    18. Keep your names Roleplay Friendly. No copying famous people or celebrities. No inappropriate names. [Ex. Adam Robinson, Damon Brown, Derek Finch, etc.]
    19. You are required to know english to play on the server, but if your character wants to RP as a person who speaks another language, they are able to as long as people who speak english are able to communicate with you.
    20. You must base to grow weed, make meth, cook food, make coffee, craft, etc (Not doing this will result in loss of stuff with no compensation or a ban)
    21. Stealing the following government vehicles is not allowed:
      1. Marked Police vehicles
        1. Unmarked Police vehicles are allowed to be lockpicked & stolen.
      2. Ambulances and other medical vehicles.
      3. Tow Trucks
      4. Buses
      5. Taxis
      6. Mail Trucks
      7. Department of Justice vehicles
      8. City Worker trucks
    22. The maximum amount you can mug for is $5000. You Cannot mug someone for their cosmetics (Tactical Vests, Balaclavas, Loot crate items)
      1. Mug cool down timer - 15 minutes
    23. If you are caught doing something for IRL money, you will be permed. (Ex: $100K for $10 USD)
    24. You may not steal people's tactical vests, if you remove it off of them you HAVE TO give it back.
    25. Meta Gaming is not permitted at all. You may not use Out of Character info for In Character information.
      1. "Knowing" somebody's name due to their face, playermodel, or voice is not valid. You must have them buddied, have had a roleplay interaction with them, or have seen their ID Card to be able to identify them in a situation.
      2. Using the tab menu, job names/colors (HUD displayed over players), or any non-roleplay tactic to identify someone is metagaming.
      3. Using a seperate TeamSpeak, Steam Chat, Discord Call, etc. while in-game is considered metagaming.
    26. Do not use OOC for IC. Please use /ads for IC situations (IC = In Character).
    27. When you kill someone and Ziptie them you must wait for EMS to revive and take there belonging and unzip-tie them not just leave them there..
    28. If a player has under 12 hours on the server you may not rob them..[ This will be considered FailRP] If a player has has under 12 hours on the server they may not rob you or put you in harms way as this is exploiting/abusing the rule.
    29. There is no "numbers game" to gunpoint/initiation. If 1 person pulls a weapon first, you must comply with their demands and follow fearRP.
    30. Do not shoot someone's car if they are already dead, police cars too.
    31. You may not misuse props or entities that are vulnerable to crash the server. (This includes using stoves to manually start a fire, Placing mass amount of props down and flinging them/ Placing props in each other to collide with each other)
    32. You are not allowed to use body armor if you are in a gunfight (This includes equipping armor to survive longer)
    33. You may not target another person because of their group (Groups like Police, Gangs, Civilian, etc.)
    34. Body dragging is a bannable offense AS WELL AS an arrestable one incase a staff member is not online. This is done when a tased player is dragged around.
    35. There is no Organization initiation. Being part of the same org is different that being part of the same gang. If you want the privilege of having a group initiation then you must join a gang. (Organizations & Gangs are not the same thing)
    36.  After running someone over, you must not proceed to rob them or use their unconsciousness to your advantage.
    37. It is FailRP to shoot a player's property just to get them agitated (Ex. Shooting a player's boombox or television just because you don't like the song or video. If a player is baiting by playing trollish music they can be subjected to admin punishment)
      1. It is FailRP to shoot at or down a drone to agitate or bait another player.
      2. Drones cannot intentionally dive at, door block, or bump players. This is considered minging.
      3. Drones cannot shoot at players unless given a reason to. (Misfit hit contracts are valid.)
      4. Automatically skipping to combat in a simple, peaceful roleplay situation is FailRP.
        1. You may not initiate on an officer in a Traffic Stop unless it is a Felony Stop.
        2. You may not initiate on someone who is attempting to roleplay without using weapons. (Wow, what an interesting concept!)
        3. Screaming "Hands Hands Hands!" is not valid. You MUST have a valid demand/reason to initiate, and you must show at least SOME effort in your initiation.
          1. Example: "Get out of the car with your hands up!" or  "Drop $500 and nobody gets hurt!"
    38. DEPENDING ON SITUATION: Scamming in an in-character perspective without abuse of the following is allowed.
      • Server Mechanics
      • A player's lack of knowledge of the server
      • Lying, baiting, etc.
    39. Scamming for lootcrate or donation items are not allowed.
    40. You may not talk in any form or use your cellphone whilst restrained (unless they didn't say they stripped your communications.)
    41. You may not rob a police officer (You are able to hold them hostage)
    42. Any form of disrespect that is out of character will NOT be tolerated, you will be immediately removed from the server. (Being upset in character is fine but if you bring it into the OOC chat,  Out of character channels on teamspeak, or mix OOC problems (ex. staff banning you) with in character problems, There's going to be more problems)
    43. Using lootcrate item functions (flashing lights, noises, emotes, etc.) during an active gun fight or robbery is not allowed.
    44. Keep in mind that you are a normal person living out your life. You must have a valid/good reason behind your actions, for example killing another human being.
      1. Roleplaying as someone with a mental disorder or "thirst for blood" is not a valid excuse to kill people. This is FailRP.
      2. Roleplaying as a homeless person is completely valid.
    45. B-hopping or excessively/spamming the jump button is not allowed in any way, especially during a roleplay situation.
    46. Due to the 12/16 Update, the jail system may not work correctly for some inmates. If you were placed in Jail you may NOT pull a permanent weapon or any weapon, or it is FailRP.
      • This includes Jailbreaks as well, you cannot just pull a gun out of nowhere when your buddies attempt to raid.
      • If the players who are carrying out the jailbreak drop a weapon from their inventory for you to use, you may use it.
    47. Interrupting the Sheriff's Office Academy is interfering with an OOC event.
      1. Officers conducting the academy may not interact with you, and you may not interact with them.
      2. Players will be notified when the Academy begins and when it ends so there is no confusion.
    48. Calling a Raid/Break-in on the courthouse during a County Council meeting is not allowed. 

     

    Home / Base + Building Rules:

    1. Kill-Boxes or Prop Traps or anything of the sort is not allowed.
    2. Prop Block/Kill in any form is not allowed.
    3. To base, you must own the property or have a friend do it.
    4. Clarify in any way that you have a sliding door so you don't get accused of prop-block (if you built a sliding door)
    5. Basing is not allowed in the Mall. The Mall is reserved for role-play businesses only. Therefore any crime beyond defending one's own property inside the mall is strictly prohibited.

     

    Store Robbery Rules:

    1. You must stay in the store that you initiated the robbery at, with the exception of having snipers helping the robbery from the outside.
    2. You may not randomly join in the store robbery or sneak around unarmed, then pull out a gun and assist. (Snipers: it is highly recommended to record & be on TS with friends robbing the store. Screenshotting will not cut the cake)
    3. You are not allowed to run around the store being robbed trolling/baiting the cops or robbers.
    4. You are not allowed to initiate the store robbery as a means to bait officers to the area to set up an ambush or etc.
    5. When doing a store robbery, you must initate on police before shooting. You may NOT start shooting just because you see a witness
    6. Both Parties must be aware that somebody initiated. (if both parties say "Hands up!", etc, that counts.)
    7. You MUST wait 10 minutes in between store robberies to do another store robbery (Example: rob the gas station, wait 10 minutes, rob the grocery store or gas station again)
    8. A hostage must be legit and not a friend or acquaintance, this is FailRP
    9. You may not rob or re-initiate after a store robbery until the police are gone from the crime scene
    10. Once you have completed a store robbery, you must attempt to leave the scene as soon as possible. You may not intentionally stay in the area just to shoot responding LEOs.

     

    Jail Break Rules:

    1. There must be 5 active police officers on in order to jailbreak. (Police & SWAT). 
    2. The only way you are able to escape prison is if someone breaks you out.
    3. It is highly recommended to record your jailbreak incase an admin situation happens, if you are not able to record, screenshoot your tab menu. It can go from 5+ to 2 officers in the blink of an eye.
    4. You MUST wait 30 minutes in between jailbreaks to make another one.
    5. Police may not use the healing NPC in PD during jailbreaks.

     

    Police Rules:

    1. You are only restrained if the police officer says you are [within RP] or you are physically restrained.
    2. If you are detained at the time of server crash, you MUST come back to the Sheriff’s Department unless you are told otherwise by the arresting officer. You MUST come back to the PD with the same items you had when you were first arrested, dropping any of your illegal items or clothing before returning will be considered FAIL RP.
    3. You may not rob, assault, kill or threaten lethal force on a officer conducting a traffic stop. If the situation escalates with an officer attempting to physically restrain, search or arrest the driver or any occupants then at that point the vehicle occupants or bystanders etc may interfere, still adhering to RP standards for initiation etc.
    4. If law enforcement officer does not physically un-restrain you, RP must be continued as if you were still restrained.
    5. You may not jump out or escape a car while restrained. This counts for zip-ties.
    6. While restrained you cannot open doors or interact with NPC/game mechanics (Ex. Elevator buttons, doors, etc)
    7. When you are revived by EMS after having been engaged with police you must remain still and comply with police. Exception: If all the police have died then you are free to go but DO NOT re-initiate with police. DO NOT pull out a weapon and leave the area unless you're seeing medical attention from EMS.
    8. If you are running from a police officer and crash your car, you may not hop out and pull out a gun, this is FailRP
    9. If an officer has successfully tased you, you must comply to their commands.
    10. S.W.A.T. does not have to Follow the FearRP Gun rule. If you point weapons at SWAT they may shoot back.
    11. If an officer is holding you at gunpoint and pulls out handcuffs or a taser you MAY NOT pull out a gun to have him at gunpoint. This is FearRP & FailRP and you can get banned for this.
    12. An officially trained and passed officer may initiate from a distance if a fellow officer is being harmed. (Police Initiation)
    13. There must be FIVE Officers on Duty in order to take a cop hostage; You may take no more than one cop hostage per five cops.
      1. You MUST wait 15 minutes to take another cop hostage after the first hostage situation is over. This applies to individuals, groups, and gangs. I.e. If a member of your gang takes a cop hostage, this rule applies to all gang members. If a civilian takes a cop hostage with friends, then anyone involved in the first situation must not take another cop hostage until the cooldown is over.
    14. If there are fewer than two cops on, any online whitelisted cop must go on duty so that there is a minimum of two cops online. If the number drops below two cops while there are whitelisted police playing as civilian, those whitelisted police must go on-duty within 10 minutes or risk being kicked from the server (and/or receiving in-character punishment). However, any civilian compelled to go on-duty must complete any role-play scenarios they are currently involved with. I.e. If they are kidnapped, they cannot use this rule as an excuse to escape RP and go on duty. 
    15. DOJ Agents are not Law Enforcement Officers.
      1. DOJ Agents cannot perform traffic stops.
      2. A police officer must be present if a DOJ Agent is arresting someone.
      3. DOJ Agents may not interfere or intentionally get in the way of the Sheriff's Office day-to-day operations.

     

    Paramedic Rules:

    1. Any crimes committed against a Medical Employee will not be tolerated. This can result in a ban. (mugging EMS, Ziptieing EMS, etc.)
    2. EMS must remain neutral at all times, and can't favor Police or Criminals.
    3. You cannot run away or interfere with EMS after revival. You must follow their rules. If an Law Enforcement Officer is on scene, they may RESTRAIN/ARREST/DETAIN the individual.
    4. EMS cannot interfere with RP situations until Code 4. (Gunfights, Bank Robberies, etc.)
    5. EMS must be 100+M away from any active situation until Code 4 unless near hospital.
    6. No Going AFK as EMS, this will result in a kick/ban
    7. You must do your job or risk being kicked/banned
    8. Becoming EMS to heal yourself or friends will be counted as FailRP.
    9. EMS must use a vehicle from the hospital NPC while on the job. Personal vehicle use is not allowed.
    10. You may not be corrupt while on duty
    11. Not complying with or listening to EMS after revival is FailRP.

     

    Civilian Rules:

    1. Civilians cannot use ANY government equipment. (Traffic Cones, Cars, Flashbangs, Attachments, Guns, etc.)
    2. You cannot declare war against the police force, or any mass group that would result in violence or conflict.
    3. You cannot use any medical equipment. (Basic medical bandages found in crafting are fine.)
    4. You may not rob, threaten, or kill an officer if he is only detaining you, or performing a traffic stop. You must carry on the Roleplay from that situation until it ends, then you may initiate.
    5. It is FailRP to do anything illegal to try and get police to chase you. This includes walking around with a weapon on your back, blowing red lights on purpose, randomly shooting around, making fake 911 calls. (Cop Baiting)
    6. YOU MAY NOT HAVE A POLICE SKINS OR LIGHTS ON YOUR PERSONAL VEHICLE! you will be asked to go change it immediately!
    7. Civilians may NOT help gangs in any way. 
      1. 'Trial Members' are not included in gang initiation. They must initiate separately.
    8. Tow Truck Drivers may not tow any government vehicle without the permission of the owner or police.

     

    Gang Rules:

    1. You may not declare War on Law Enforcement
    2. When you rob someone, you have to wait 10 mins to rob another person. This includes "gang initiation".
    3. Gang members may join the EMS [EMS is no longer whitelisted only]
    4. Gangs can no longer form alliances. Nor can they assist each other in any way. (Example: Slaughter may not help Los Morales in Raiding, Robbing, Kidnapping, etc...). In addition to this they may not stay neutral, this doesn't mean to stay at war but keep realistic roleplay and have a conflict once or twice a day.
    5. If a gang member is in the direct vicinity and sees their fellow gang members in trouble/harm, then they are allowed to take action. If you are not in verbal or visual range, you must initiate separately. 
    6. 'Trial Members' are not included in gang initiation. They must initiate separately.
    7. You may not hire another gang member via contract system or through roleplay for PMC or Security work. This is still cross ganging.
    8. Gang Wars must be accepted by leaders of two gangs. Once a gang war is accepted, members between either gang have a reduced mug/raid cooldown from 15 minutes to 10 if they are going against the rival gang.
      1. Gang Wars must be publicly advertised in-game and displayed on the in-character forums as well as on gang teamspeak channels.
      2. Gang Wars may only last 1 week. Cooldown between wars is 3 weeks, meaning the same two gangs cannot fight a war with each other right after until the 3 week cooldown is over. Wars may be ended early if truce is called or if a gang publicly surrenders.
      3. You may not affect the civilians. If a fight breaks out, gangs must do their best to leave innocents out of the fight unless they pose a threat.
    9. Gangs must be wearing the same vests to be included in gang initiation.
      1. Gang clothing is valid for police to use as identification.

     

    Green Zone Rules:

    Strict Green Zones are marked in bright green & underlined, meaning no matter the situation, nothing can be done inside of these areas including but not limited to, Mugging, Kidnapping, Raiding, Robberies.

    1. Keep in mind Police can arrest you for having a class 2 out or shooting in any greenzone.
    2. Excessive baiting/trash talking in any type of Green-zone because you cannot be harmed in the green zone will be considered a green zone violation. You may not initiate for people baiting/trash-talking in greenzones.
    3. Obviously, this does not apply if prior RP was initiated outside the Green-zone Having a house in a green-zone does not make your house immune to robbers. 
    4. Green-zones do not apply if you are Robbing/breaking into houses.No trading/selling illegal content or doing any criminal actions in Green Zones (Exception for PD when a jailbreak is initiated)
    5. If there is an NPC within 50ft you are still in a greenzone.
    6. You may not craft or sell items inside of a greenzone.

     

     

    Green Zones:

    • Spawn

      • Player Spawn

      • Car Spawn

    • VIP Rooms

    • Hospital

    • Fire Department

    • Sheriff's Office

      • Vehicle Yard

      • Academy - Refer to General Rule 47

      • Greenzone rules do not apply if a jailbreak is initiated.

    • Bank

      • The sidewalk outside the bank is not a greenzone.

    • Car Dealer

    • Car Repair Shop

    • Gas Station

      • Greenzone rules do not apply if the clerk is held at gunpoint.

    • Grocery Store 

      • Greenzone rules do not apply if the clerk is held at gunpoint.

    • Truenorth Real Estate Store

    • Trap House (Gang Lockers)

      • If shots are fired here cops are allowed to respond.

    • Clothing Store

    • Electronic Store

    • Hardware Store

    • Tow Truck Spawn

    • Taxi Spawn

    • Bus Spawn

    • Mail Truck (UPS) Spawn

    • Sales Truck Spawn

    • AmmuNation (Gun Store)

    • ALL Parking Lots & Garages to everything listed above.

     

    Tutorials:

    https://defconnations.com/forums/index.php?/forum/488-tutorials/

    • Agree 2

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    Rule Changes - 1/2/2019

     

    Added General Rule 46:

    • Due to the 12/16 Update, the jail system may not work correctly for some inmates. If you were placed in Jail you may NOT pull a permanent weapon or any weapon, or it is FailRP.
      • This includes Jailbreaks as well, you cannot just pull a gun out of nowhere when your buddies attempt to raid.
      • If the players who are carrying out the jailbreak drop a weapon from their inventory for you to use, you may use it.

    Added General Rule 47:

    • Interrupting the Sheriff's Office Academy is interfering with an OOC event.
      • Officers conducting the academy may not interact with you, and you may not interact with them.

    Added Gang Rule 9:

    • Gangs must be wearing the same vests to be included in gang initiation.
      • Gang clothing is valid for police to use as identification.

    Edited General Rule 21

    Stealing the following government vehicles is not allowed:

    • Marked Police vehicles
      • Unmarked Police vehicles are allowed to be lockpicked & stolen.
    • Ambulances and other medical vehicles.
    • Tow Trucks
    • Buses
    • Taxis
    • Mail Trucks
    • Department of Justice vehicles
    • City Worker trucks

    Edited Greenzones

    • Spawn

      • Player Spawn

      • Car Spawn

    • VIP Rooms

    • Hospital

    • Fire Department

    • Sheriff's Office

      • Vehicle Yard

      • Academy - Refer to General Rule 47

      • Greenzone rules do not apply if a jailbreak is initiated.

    • Bank

      • The sidewalk outside the bank is not a greenzone.

    • Car Dealer

    • Car Repair Shop

    • Gas Station

      • Greenzone rules do not apply if the clerk is held at gunpoint.

    • Grocery Store 

      • Greenzone rules do not apply if the clerk is held at gunpoint.

    • Truenorth Real Estate Store

    • Trap House (Gang Lockers)

      • If shots are fired here cops are allowed to respond.

    • Clothing Store

    • Electronic Store

    • Hardware Store

    • Tow Truck Spawn

    • Taxi Spawn

    • Bus Spawn

    • Mail Truck (UPS) Spawn

    • Sales Truck Spawn

    • AmmuNation (Gun Store)

    • ALL Parking Lots & Garages to everything listed above.

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    Added General Rule 48:

    • Calling a Raid/Break-in on the City Hall during a County Council meeting is not allowed.

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    Edited General Rule 17

    17. Bullying, flaming, discrimination, or blatant disrespect to someone is a bannable offense.

    1. Treat eachother with respect.
    2. Disrespect towards one's gender, orientation, religion, race, or anything else is strictly not allowed.
    3. We ask that you atleast make an attempt at being a decent human being.

    Added Police Rule 15:

    15. DOJ Agents are not Law Enforcement Officers.

    1. DOJ Agents cannot perform traffic stops.
    2. A police officer must be present if a DOJ Agent is arresting someone.
    3. DOJ Agents may not interfere or intentionally get in the way of the Sheriff's Office day-to-day operations.

    Added Police Rule 16:

    16. Police may not abuse the vehicle extractor tool. You must be in a roleplay scenario and have a reason to use it.

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